糖心原创

School of Computer Science
 

Image of Kher Hui (Marina) Ng

Kher Hui (Marina) Ng

Associate Professor,

Contact

  • workRoom BA36 Block B
    Malaysia Campus
    Jalan Broga
    43500 Semenyih
    Selangor Darul Ehsan
    Malaysia
  • work+6 (03) 8725 3412

Biography

Dr Marina Ng is an Associate Professor and research member of the Mixed Reality Lab (MRL) UK and Mixed Reality Hub, Malaysia. She is also the Associate Dean - Admissions, Recruitment and Marketing of the Faculty of Science & Engineering (FOSE).

Dr Marina Ng began her research journey in 2000 through her final year project at Multimedia University, Malaysia, resulting in several journal and conference publications, a patent application and university grants. Awarded the prestigious British Chevening Scholarship, she pursued her postgraduate studies in the UK, where she joined the renowned Mixed Reality Lab at the 糖心原创, obtaining a Master of Research (MRes) in 2002. She completed her PhD within a 3-year timeframe under the supervision of Prof Steve Benford and Prof Boriana Koleva. It was awarded without conditions (one of the few in the school's history to have achieved this).

She is now based in 糖心原创 Malaysia; advancing Human-Computer Interaction research and championing STEAM research and education in Malaysia.

She is the recipient of the Lord Dearing Award 2022 in recognition of her outstanding performance and excellence in teaching. She was also conferred the Vice Chancellor's Medal 2022 for her exceptional contribution to students and the local community.

Expertise Summary

Dr Marina Ng's research expertise is in the field of Human-Computer Interaction (HCI), specialising in mobile, mixed reality and Internet of Things (IoT). She has been developing novel interactive technologies - merging physical and digital interactions to explore new ways of living, playing and working. She has extensive experience in conducting interdisciplinary research, employing ethnography, user-centred design, iterative prototyping and participatory design approach, and also deploying and studying them 'in the wild'.

Teaching Summary

Dr Marina Ng is the module convenor of the following modules: COMP2025 - Human-Computer Interaction (2nd year module). COMP3042 - Fundamentals of Information Visualisation and COMP3045 - Information… read more

Research Summary

Digital Cultural Heritage

  • An interdisciplinary research collaboration to preserve and promote cultural heritage using AI and immersive technologies.

Adaptive Learning System for Malaysian Schools

  • An industry research collaboration to explore the development of a personalised and engaging learning system to cater for the diverse learning styles and needs of students.

Developing IoT Toolkit for making cultural serious games

  • The 3D serious game maker toolkit allows users to create 3D environments and games without any programming experience.

AI Storytelling Authoring Toolkit

  • A research collaboration with the School of Education, UNM to improve literacy learning among students through AI Storytelling.

Using Serious Games for creating awareness in Epilepsy

  • A research collaboration with University of Malaya Hospital to develop serious games to educate patients, families and the public on Epilepsy.

Personalised Nutrition App for Cancer patients

  • An interdisciplinary research collaboration to develop an adaptive mobile app for cancer patients to manage and monitor their health through recommended plant-based diet.

Recent Publications

  • KHER HUI NG, CHOONG YI FONG, MOHD FAZRUL SHAFIQ, WEI HONG LO, FARAH KHALID and LEE AI CHONG, 2025. Brain and Development. 47(1),
  • CHINTHANIKA IDDAMALGODA, KHER HUI NG and BORIANA KOLEVA, 2025. International Journal of Human鈥揅omputer Interaction.
  • MUHAMMAD ALIF DANIAL BIN SAHIDON, HAI HUANG and KHER HUI NG, 2024. Interactive Learning Environments. 1-18
  • YEN YI LOO, NAUFAL RAHMAN AVICENA, NOAH THONG, ABDULLAH MARGHOOBUL HAQUE, YENZIWE TEMAWELASE NHLABATSI, SAFA YOUSIF ABDALLA ABAKAR, KHER HUI NG and EE PHIN WONG, 2024. In: In: Ren, J., et al. Advances in Brain Inspired Cognitive Systems. BICS 2023. Lecture Notes in Computer Science(). 14374. 385-399

Dr Marina Ng is the module convenor of the following modules: COMP2025 - Human-Computer Interaction (2nd year module). COMP3042 - Fundamentals of Information Visualisation and COMP3045 - Information Visualisation Project; and COMP3047 - Schools Experience (Final Year modules).

Past Research

Designing for Cultural Reflection

  • A research collaboration between Baba Nyonya Heritage Museum, Malacca and 糖心原创 to develop museum interactive installations to promote cultural reflection

Augmenting learning with personal mobile technology

  • A research collaboration between Royal Selangor Pewter and 糖心原创 to augment learning and visitor experience through the development of Internet of Things (IOT)-enabled pewter objects

Mobile Garden Guide based on Artcodes

  • A research collaboration between Crops for the Future (CFF) and 糖心原创 to support informal learning experience in public setting based on Artcodes, a new visual recognition system.

Using Serious Games for Teaching and Learning Immunology

  • An interdisciplinary project that aims to develop and evaluate serious games as a means to teach human immunology.

TraceIT

  • A research project in partnership with Dyslexia Centre Malaysia to develop an air tracing reading tool for children with Dyslexia.

Understanding Underutilisation

  • A research collaboration between UNMC, Crops for the Future (CFF) and Horizon UK to understand why people buy/ or not buy underutilised fruits and vegetables.

Motivating Mobility

  • A multi-centre interdisciplinary project to develop novel interactive systems to promote physical activity for recovery of upper limb function post-stroke

E-Science Usability for Schools

  • Worked in a multi-partner interdisciplinary project to create a usable and reusable toolkit that supports teachers in creating new learning experiences

Fairground THRILL

  • Worked in a multi-partner interdisciplinary project to explore the relation between thrill and pleasure using wearable, wireless telemetry systems
  • Involved in the design and staging of a series of public exhibition and evaluation in Science Museum London

INSCAPE

  • Team member of an European Integrated Project involving interdisciplinary multi-partners that aimed to develop a software suite for authoring, publishing and experiencing interactive multimedia stories and content

EQUATOR

  • A 拢10million project bringing together researchers from eight UK institutions which focused on the integration of physical and digital interaction
  • Carried out PhD research, by extending Pin&Play infrastructure, in collaboration with EQUATOR partner, to develop a tangible pin-board with actuated pins

Situated Hybrid Assemblies in Public Environments (SHAPE)

  • A multi-partner interdisciplinary project combining social and computer science expertise to develop and evaluate assemblies of hybrid, mixed reality artefacts in public place

Virtual Learning Environment Terminal (VLET)

  • Research into the development of multimedia textbook for engineering courses with extension to integrate multi-modal interfaces
  • KHER HUI NG, CHOONG YI FONG, MOHD FAZRUL SHAFIQ, WEI HONG LO, FARAH KHALID and LEE AI CHONG, 2025. Brain and Development. 47(1),
  • CHINTHANIKA IDDAMALGODA, KHER HUI NG and BORIANA KOLEVA, 2025. International Journal of Human鈥揅omputer Interaction.
  • MUHAMMAD ALIF DANIAL BIN SAHIDON, HAI HUANG and KHER HUI NG, 2024. Interactive Learning Environments. 1-18
  • YEN YI LOO, NAUFAL RAHMAN AVICENA, NOAH THONG, ABDULLAH MARGHOOBUL HAQUE, YENZIWE TEMAWELASE NHLABATSI, SAFA YOUSIF ABDALLA ABAKAR, KHER HUI NG and EE PHIN WONG, 2024. In: In: Ren, J., et al. Advances in Brain Inspired Cognitive Systems. BICS 2023. Lecture Notes in Computer Science(). 14374. 385-399
  • GAN, Y T, NG, K H, CHANDESA, T, CHAI, X Y and AUGUST, A L, 2024. Journal for STEM Education Research.
  • KHER HUI NG, HANISAH MOHD RADZI and KEAN WAH LEE, 2023. Technology, Pedagogy and Education.
  • SHEKINAH DALAYYA, SALMA TAMER FATHY AHMED ELSAID, KHER HUI NG, TIEN LII SONG and JOANNE BEE YIN LIM, 2023. Human Behavior and Emerging Technologies. 2023, 8005764
  • KAH KIT NG, HAFEEZ ULLAH AMIN, KHER HUI NG, JESSICA PRICE and AHMAD RAUF SUBHANI, 2023. Advances in Science, Technology and Engineering Systems Journal. 8(6), 46-56
  • CHOONG YI FONG, PEIYI LOW, KHER HUI NG, HOCK SIN HENG, AUDREY SHUK LAN CHONG, LAI CHOO ONG, YUSMA LIYANA MD YUSOF, AZIRAH ADNAN, LIMIN LI and WEI KANG LIM, 2023. Epilepsy and Behavior. 149, 109536
  • SONG NING TAN and KHER HUI NG, 2022. International Journal of Human-Computer Interaction.
  • MOSTAFA OSAMA MOSTAFA ABDULRAZIC, MIRZA RAYANA SANZANA and KHER HUI NG, 2022. Integrating Internet of Things (IoT) in Cultural Game Authoring Tool: An Innovative Approach in Maker Education In: 9th International Electronic Conference on Sensors and Applications.
  • MIRZA RAYANA SANZANA, MOSTAFA OSAMA MOSTAFA ABDULRAZIC, JING YING WONG, KHER HUI NG and SHAMS EL GHAZY, 2021. Journal of Applied Research in Higher Education.
  • CHIA YI QUAH and KHER HUI NG, 2021. International Journal of Human-Computer Interaction. 38(9), 851-867
  • CHLOE HUE TUNG SAN and KHER HUI NG, 2021. In: International Visual Informatics Conference 2021. 13501. 65-76
  • CHIA YI QUAH and KHER HUI NG, 2020. Tale-It: A tangible storytelling authoring toolkit for Malaysian students In: National Symposium of Human Computer Interaction.
  • HAI HUANG, KHER HUI NG, BENJAMIN BEDWELL and STEVE BENFORD, 2020. Journal of Ambient Intelligence and Humanized Computing. 12(10), 9229-9240
  • HAI HUANG and KHER HUI NG, 2020. Personal Ubiquitous Computing. 25(3), 509-524
  • CHENG YEE YAP, KHER HUI NG, YUNGEN CHEAH, SUK YEE LIM, JESSICA PRICE and MARIEKE DE VRIES, 2019. In: IVIC 2019. 498-512
  • KOHILAH MIUNDY, HALIMAH BADIOZE ZAMAN, ALIIMRAN NOSRDIN and KHER HUI NG, 2019. International Journal on Informatics Visualisation. 3(4), 343-354
  • KOHILAH MIUNDY, HALIMAH BADIOZE ZAMAN, ALIIMRAN NORDIN and KHER HUI NG, 2019. In: Advances in Visual Informatics. 110-122
  • KOHILAH MIUNDY, HALIMAH BADIOZE ZAMAN, ALIIMRAN NORDIN and KHER HUI NG, 2019. Screening Test on Dyscalculia Learners to Develop a Suitable Augmented Reality (AR) Assistive Learning Application Malaysian Journal of Computer Science.
  • HAI HUANG, WEI HONG LO, KHER HUI NG, TIM BRAILSFORD and CLAIRE O'MALLEY, 2018. Enhancing reflective learning experiences in museums through interactive installations In: 13th International Conference of the Learning Sciences (ICLS'18), London, UK June 23-27, 2018. 2. 776-783
  • KHER HUI NG, HAI HUANG and CLAIRE O'MALLEY, 2018. Personal and Ubiquitous Computing. 22(4), 739-750
  • CHOONG YI FONG, JEN CHUN FOO, ANN NIE KONG, AHMAD MUHAMMAD RITHAUDDIN, AZIRAH ADNAN, PEI LIN LUA and KHER HUI NG, 2018. Improving awareness, knowledge and attitude of epilepsy using an Interactive Animated Epilepsy Education Programme (IAEEP) among Malaysian teachers and students Neurology Asia. 23(4), 293-302
  • WEI HONG LO and KHER HUI NG, 2017. In: 5th International Visual Informatics Conference (IVIC 2017). 10645. 570-581
  • KHER HUI NG, HAI HUANG, SHANKER SELVAMURTHY, MASHARRAT JUZAR, NURUL ASSYIFA AHMAD SABRI and CLAIRE O'MALLEY, 2016. Augmenting learning from physical museum exhibits with personal mobile technology In: Transforming Learning, Empowering Learners: The International Conference of the Learning Sciences (ICLS) 2016. 2. 1261-1262
  • KHER HUI NG and SHAZIA PARAS SHAIKH, 2016. Design of a Mobile Garden Guide based on Artcodes In: 4th International Conference on User Science and Engineering (i-USEr) 2016.
  • KHER HUI NG, VICTORIA SHIPP, RICHARD MORTIER, STEVE BENFORD, MARTIN FLINTHAM and TOM RODDEN, 2015. Personal and Ubiquitous Computing. 19(7), 1183-1195
  • TIARA TZYY LI TEH, KHER HUI NG and BEHRANG PARHIZKAR, 2015. In: 4th International Visual Informatics Conference (IVIC) 2015. 356-366
  • KHER HUI NG, VICTORIA SHIPP, ANYA SKATOVA and BENJAMIN BEDWELL, 2015. In: Mobile HCI'15 Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct. 1058-1061
  • SHIPP, VICTORIA, COUGHLAN, TIM, MARTINDALE, SARAH, NG, KHER HUI, EVANS, ELIZABETH and MORTIER, RICHARD, 2014. In: HomeSys 2014. Adjunct Proceedings of ACM UbiComp 2014.
  • RENNICK EGGLESTONE, S., AXELROD, L., NIND, T., TURK, R., WILKINSON, A., BURRIDGE, J., FITZPATRICK, G., MAWSON, S., ROBERTSON, Z., HUGHES, A.M., NG, K.H., PEARSON, W., SHUBLAQ, N., PROBERT-SMITH, P., RICKETS, I. and RODDEN, T., 2009. . In: 3rd International ICST Conference on Pervasive Computing Technologies for Healthcare Institute of Electrical and Electronics Engineers. 1-8
  • PETA WYETH, HILARY SMITH, KHER HUI NG, GERALDINE FITZPATRICK, ROSE LUCKIN, KEVIN WALKER, JUDITH GOOD, JOSH UNDERWOOD and STEVE BENFORD, 2008. Learning Through Treasure Hunting: The Role of Mobile Devices In: Proceedings of the IADIS International Conference on Mobile Learning 2008. 27-34
  • KHER HUI NG, BORIANA KOLEVA and STEVE BENFORD, 2007. Personal and Ubiquitous Computing. 11(3), 145-155
  • WALKER, B., SCHN脛DELBACH, H., RENNICK EGGLESTONE, S., CLARKE, A., NG, K.H., WRIGHT, M., RODDEN, T., BENFORD, S. and FRENCH, A., 2007. In: 115 - 122
  • KHER HUI NG, STEVE BENFORD and BORIANA KOLEVA, 2005. In: CHI '05: CHI '05 extended abstracts on Human factors in computing systems April 02-07, 2005. 1981-1984
  • FRASER, M.C., STANTON, D., NG, K.H., BENFORD, S.D., O'MALLEY, C., BOWERS, J., TAXN, G., FERRIS, K. and HINDMARSH, J., 2003. In: Proceedings of European Ccomputer-Supported Cooperative Work (ECSCW) 2003. 179-198
  • STANTON, D., O'MALLEY, C., FRASER, M.C., NG, K.H. and BENFORD, S.D., 2003. In: Proceedings of the International Conference on Computer Support for Collaborative Learning (CSCL) 2003. 293-302
  • KHER HUI NG and RYOICHI KOMIYA, 2002. In: IEEE International Conference on Communications (ICC) 2002. 2359-2463
  • KHER HUI NG and RYOICHI KOMIYA, 2002. Engineering Science and Education Journal. 11(2), 73-39
  • KHER HUI NG and RYOICHI KOMIYA, 2001. Multimedia Textbook for Engineering Courses In: 3rd IEEE International Workshop on Networked Appliances 2001.
  • KHER HUI NG and RYOICHI KOMIYA, 2000. Introduction of Intelligent Interfaces for Virtual Learning Environment In: MMU International Symposium on Information, Communications and Technologies.

School of Computer Science

糖心原创
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